Unity Aseprite Importer for Layer, Animation, Tileset
A downloadable tool
Aseprite Importer can automatically import Layers, Tags, and Tilesets as Sprites and Animations by reading Aseprite files.
Aseprite Importer currently has three very effective features.
When importing a file from Aseprite:
- Import from layer as sprite
- Import from tag as animation
- Import from tileset in version 1.3 as sprite
Supported Unity versions: 2020, 2021, 2022.
To use these features, simply configure them in the Inspector by selecting the appropriate parameters. It is also very user-friendly for beginners as it eliminates the need for complex Texture/Sprite configuration.
It can also serve as a good basis for a workflow from art to programming.
Note: This plugin directly reads the Aseprite content without the need to configure the Aseprite path.
Usage
- Drag and drop the Aseprite file into the Assets of your Unity project
- Select the file
- Configure the parameters you want to import in the Inspector
- Configure the parameters (see below)
- Click Apply
When Import Flags is set to LayerToSprite:
4.1. Add a child item in Layers Importing
4.2. Select the corresponding layer in the child item
When Import Flags is set to TagToAnimation:
4.1. Add a child item in Animations Importing
4.2. Select the corresponding tag in the child item
4.3. Configure whether the animation loops or not
When Import Flags is set to Tileset:
4.1. Add a child item in Tileset Importing
4.2. Select the corresponding tileset in the child item
Contact
Email: zzmingo88@gmail.com
Twitter: @MingoZ88
Purchase
In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
Development log
- Unity Aseprite Importer releasedDec 12, 2022
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